OSHO GAMES
OSHO GAMES

OSHO GAMES

An independent studio making small, fast games — built to be picked up with two thumbs and put down again.

GAMES

POP CLASH

OUT NOW

2.0 ON THE WAY

POP CLASH

Eight fighters, one arena. Damage builds a percentage instead of draining a health bar — the higher yours climbs, the further the next hit sends you. Version 2.0 redraws everything like a comic book and adds a JUMP button, a new mini-game every day, weekly medals and a bot to beat. The weekly ranking and the wallet stay optional, and the whole game plays offline.

  • Android
  • Platform fighter
  • Plays offline
  • vs CPU
  • 8 languages
  • Free
  • Weekly ranking

The store link opens only on a phone with the Solana dApp Store (Seeker or Saga). Anywhere else, use “View the game”.

IN DEVELOPMENT

GUNZ STRIKE

A run and gun you can play with one hand: you advance and fire on your own while your thumb steers. Break open cocoons to rescue survivors, recruit partners — two fight beside you at a time — and push through infected zones, each with its own boss, to the hive at the end.

  • Android
  • Run and gun
  • One hand
  • Voxel
  • 4 languages

IN DEVELOPMENT

RELIC DIVER

A voxel digging puzzle. Tunnel down, carry the buried parts back out and put them together. We are rebuilding it from the ground up — more soon.

  • Voxel
  • Puzzle

ABOUT

WHAT WE MAKE

Small games for phones. Short sessions, nothing to learn first, and playable with two thumbs while standing up.

HOW THEY ARE MADE

One person, start to finish — code, art, sound and the store pages. Small on purpose. It is the only way they get finished.

GET IN TOUCH

Press, feedback, or anything else:
ai.hitori.osho@gmail.com